Shared session

By @Luffyy

Unrealeditorfortnite

Oct 13, 2026, 07:37 PM · 4h 2min · 19 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

105 stutters (761 slow frames including 208 freezes) · 107.6 s lost

Main cause: Graphics load. The worst stretch cost 20.0 s of lost frames.

Balanced

Neither one dominates (59% of the frames limited by the card, 41% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

19 min active / 242 min total

Average FPS

91

Session average

1% low

22

Average of the worst 1% of frames

0.1% low

2

Average of the worst 0.1% of frames

Frame p99

26.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s106 min212 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (761)

107.6 s lost
Graphics load261(31.7 s)
Game computation239(20.9 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

40%

CPU temp max

?

87°

51° on average

GPU temp max

?

64°

48° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s121 min242 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 3,234 RPMGPU fan max 3,018 RPMCPU power avg. 87 WGPU power avg. 87 WHottest core #6 · 89 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 343
  • Measurement cost: 1.0% of the processor
Balanced

Neither one dominates (59% of the frames limited by the card, 41% by the processor).

VRAM peak

?

7.7 GB

Input lag p99

?

303.7 ms