Shared session

By @Luffyy

Unrealeditorfortnite

Sep 27, 2026, 11:25 AM · 7h 53min · 31 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

103 stutters (659 slow frames including 204 freezes) · 124.1 s lost

Main cause: Game computation. The worst stretch cost 17.7 s of lost frames.

Balanced

Neither one dominates (41% of the frames limited by the card, 59% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

31 min active / 473 min total

Average FPS

85

Session average

1% low

24

Average of the worst 1% of frames

0.1% low

3

Average of the worst 0.1% of frames

Frame p99

27.3 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s232 min463 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (659)

124.1 s lost
Game computation48(6.6 s)
Graphics load2(0.9 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

7%

GPU

?

37%

CPU temp max

?

76°

50° on average

GPU temp max

?

65°

49° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s236 min473 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 45 °CCPU fan max 3,225 RPMGPU fan max 2,620 RPMCPU power avg. 82 WGPU power avg. 82 WHottest core #6 · 81 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 276
  • Measurement cost: 0.4% of the processor
Balanced

Neither one dominates (41% of the frames limited by the card, 59% by the processor).

VRAM peak

?

7.5 GB

Input lag p99

?

116.6 ms