Shared session

By @Luffyy

Fortnite

Oct 11, 2026, 02:44 PM · 3h 10min · 8 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

9 stutters (11 slow frames) · 0.7 s lost

Main cause: Game computation (5 occurrences). The worst stretch cost 388 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 91% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

8 min active / 190 min total

Average FPS

149

Session average

1% low

79

Average of the worst 1% of frames

0.1% low

31

Average of the worst 0.1% of frames

Frame p99

10.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s11 min23 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (11)

0.7 s lost
Game computation5(0.2 s)
Graphics load5(0.2 s)
CPU taken over1(0.5 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

9%

GPU

?

49%

CPU temp max

?

89°

49° on average

GPU temp max

?

65°

50° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s95 min190 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 3,234 RPMGPU fan max 3,002 RPMCPU power avg. 84 WGPU power avg. 96 WHottest core #6 · 91 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 11
  • Measurement cost: 0.8% of the processor
Pace set by the graphics card

The graphics card set the pace on 91% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.5 GB

Input lag p99

?

37.6 ms