Shared session

By @Luffyy

Unrealeditorfortnite

Oct 04, 2026, 04:01 PM · 2h 54min · 2 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

1 stutter (11 slow frames including 8 freezes) · 4.1 s lost

Main cause: Game computation (11 occurrences). The worst stretch cost 4.1 s of lost frames.

Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 174 min total

Average FPS

74

Session average

1% low

5

Average of the worst 1% of frames

0.1% low

0

Average of the worst 0.1% of frames

Frame p99

108.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s6 s13 s

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (11)

4.1 s lost
Game computation11(4.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

30%

CPU temp max

?

90°

49° on average

GPU temp max

?

64°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s87 min173 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 3,225 RPMGPU fan max 2,291 RPMCPU power avg. 80 WGPU power avg. 78 WHottest core #6 · 92 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 24
  • Measurement cost: 0.5% of the processor
Pace set by the processor

The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

20.7 GB

Input lag p99

?

73.7 ms