Shared session

By @Luffyy

Fortnite

Sep 28, 2026, 05:25 PM · 18 min · 2 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

10 stutters (53 slow frames including 10 freezes) · 8.0 s lost

Main cause: Graphics load. The worst stretch cost 5.4 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 87% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 18 min total

Average FPS

93

Session average

1% low

23

Average of the worst 1% of frames

0.1% low

3

Average of the worst 0.1% of frames

Frame p99

27.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s6 min13 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (53)

8.0 s lost
Graphics load42(7.8 s)
Game computation8(0.7 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

15%

GPU

?

54%

CPU temp max

?

81°

53° on average

GPU temp max

?

64°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s9 min18 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 44 °CCPU fan max 3,069 RPMGPU fan max 2,011 RPMCPU power avg. 96 WGPU power avg. 93 WHottest core #6 · 79 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 6
  • Measurement cost: 1.1% of the processor
Pace set by the graphics card

The graphics card set the pace on 87% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.7 GB

Input lag p99

?

53.3 ms