Shared session

By @Luffyy

Fortnite

Oct 10, 2026, 06:37 PM · 22 min · 5 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

13 stutters (26 slow frames including 11 freezes) · 2.9 s lost

Main cause: Game computation (26 occurrences). The worst stretch cost 709 ms of lost frames. 96% happened in the first ten minutes: the signature of shader compilation, which will not happen again on this game.

Balanced

Neither one dominates (44% of the frames limited by the card, 56% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

5 min active / 22 min total

Average FPS

141

Session average

1% low

27

Average of the worst 1% of frames

0.1% low

12

Average of the worst 0.1% of frames

Frame p99

34.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s7 min14 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (26)

2.9 s lost
Game computation26(3.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

14%

GPU

?

45%

CPU temp max

?

71°

53° on average

GPU temp max

?

63°

49° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s11 min22 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 41 °CCPU fan max 2,739 RPMGPU fan max 2,421 RPMCPU power avg. 96 WGPU power avg. 92 WHottest core #6 · 71 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 68
  • Measurement cost: 1.9% of the processor
Balanced

Neither one dominates (44% of the frames limited by the card, 56% by the processor).

VRAM peak

?

7.5 GB

Input lag p99

?

97.3 ms