Shared session

By @Luffyy

Fortnite

Oct 15, 2026, 02:44 PM · 19 min · 10 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

16 stutters (26 slow frames including 1 freeze) · 1.3 s lost

Main cause: Game computation (16 occurrences). The worst stretch cost 509 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 99% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

10 min active / 19 min total

Average FPS

175

Session average

1% low

95

Average of the worst 1% of frames

0.1% low

52

Average of the worst 0.1% of frames

Frame p99

9.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s9 min17 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (26)

1.3 s lost
Game computation16(0.6 s)
Graphics load10(0.9 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

—

GPU

?

92%

CPU temp max

?

81°

58° on average

GPU temp max

?

63°

59° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s10 min19 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 47 °CCPU fan max 3,225 RPMGPU fan max 2,191 RPMCPU power avg. 128 WGPU power avg. 136 WHottest core #6 · 83 °C

Measurement conditions

  • V-Sync: off
  • Measurement cost: 9.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 99% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.7 GB

Input lag p99

?

21.0 ms