Nov 09, 2026, 09:23 PM (Paris time) · 35 min · 34 min gameplay
Detected by: system event · End: the game closed
Key takeaways
✅Smooth session
The time lost to stutters stays below the threshold.
⚡74 stutters (197 slow frames including 10 freezes) · 11.7 s lost
Main cause: Game computation (102 occurrences). The worst stretch cost 666 ms of lost frames.
⚖️Balanced
Neither one dominates (41% of the frames limited by the card, 59% by the processor).
Performance
FPS, lows and stutter breakdown
Frame timing
34 min active / 35 min total
Average FPS
375
Session average
1% low
127
Average of the worst 1% of frames
0.1% low
62
Average of the worst 0.1% of frames
Frame p99
6.0 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (197)
11.7 s lost
Game computation102(7.3 s)
Not enough RAM92(4.7 s)
Drive loading2(0.2 s)
Graphics load1(0.1 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
24%
GPU
?Average GPU load during the session.
62%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
17°
17° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
72°
65° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
GPU fan max 1,921 RPMGPU power avg. 216 W
Measurement conditions
V-Sync: off
Loading hitches excluded: 3
Measurement cost: 0.4% of the processor
Balanced
Neither one dominates (41% of the frames limited by the card, 59% by the processor).
VRAM peak
?Highest amount of video memory used during the session.
5.0 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
21.0 ms
🔬
Go Pro for the full analysis
This session recorded 74 stutters (197 slow frames including 10 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.