Sep 28, 2026, 09:21 PM (Paris time) · 12 min · 7 min gameplay
Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen
Detected by: system event · End: the game closed
Key takeaways
⚠️Rough session
Stutters cost a noticeable share of the playtime.
⚡58 stutters (126 slow frames including 26 freezes) · 10.1 s lost
Main cause: Game computation (124 occurrences). The worst stretch cost 1.4 s of lost frames.
🧠Pace set by the processor
The processor set the pace on 95% of the frames: it decides how many frames per second you get, not the graphics card.
Performance
FPS, lows and stutter breakdown
Frame timing
7 min active / 12 min total
Average FPS
165
Session average
1% low
52
Average of the worst 1% of frames
0.1% low
12
Average of the worst 0.1% of frames
Frame p99
13.9 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (126)
10.1 s lost
Game computation124(10.7 s)
Cause not identified2(0.2 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
11%
GPU
?Average GPU load during the session.
43%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
66°
55° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
76°
67° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
VRM max 56 °CCPU fan max 904 RPMGPU fan max 1,773 RPMCPU power avg. 73 WGPU power avg. 205 WHottest core #1 · 65 °C
Measurement conditions
V-Sync: off
Loading hitches excluded: 3
Measurement cost: 5.6% of the processor
Pace set by the processor
The processor set the pace on 95% of the frames: it decides how many frames per second you get, not the graphics card.
VRAM peak
?Highest amount of video memory used during the session.
4.8 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
63.6 ms
🔬
Go Pro for the full analysis
This session recorded 58 stutters (126 slow frames including 26 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.