Shared session

By @Stimi

Hemingway

Sep 28, 2026, 12:44 PM · 60 min · 58 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

82 stutters (224 slow frames including 56 freezes) · 20.2 s lost

Main cause: Game computation (207 occurrences). The worst stretch cost 4.3 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 77% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

58 min active / 60 min total

Average FPS

149

Session average

1% low

56

Average of the worst 1% of frames

0.1% low

37

Average of the worst 0.1% of frames

Frame p99

16.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s30 min60 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (224)

20.2 s lost
Game computation207(19.1 s)
Drive loading14(2.0 s)
Not enough RAM3(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

52%

GPU

?

65%

CPU temp max

?

76°

62° on average

GPU temp max

?

77°

72° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s30 min60 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 63 °CCPU fan max 1,244 RPMGPU fan max 1,816 RPMCPU power avg. 111 WGPU power avg. 253 WHottest core #3 · 76 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 6
  • Measurement cost: 0.6% of the processor
Pace set by the graphics card

The graphics card set the pace on 77% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.5 GB

Input lag p99

?

14.0 ms