Sep 28, 2026, 12:44 PM (Paris time) · 60 min · 58 min gameplay
Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen
Detected by: frame radar · End: the game closed
Key takeaways
⚠️Rough session
Stutters cost a noticeable share of the playtime.
⚡82 stutters (224 slow frames including 56 freezes) · 20.2 s lost
Main cause: Game computation (207 occurrences). The worst stretch cost 4.3 s of lost frames.
🎮Pace set by the graphics card
The graphics card set the pace on 77% of the frames: the usual situation for an uncapped game.
Performance
FPS, lows and stutter breakdown
Frame timing
58 min active / 60 min total
Average FPS
149
Session average
1% low
56
Average of the worst 1% of frames
0.1% low
37
Average of the worst 0.1% of frames
Frame p99
16.9 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (224)
20.2 s lost
Game computation207(19.1 s)
Drive loading14(2.0 s)
Not enough RAM3(0.7 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
52%
GPU
?Average GPU load during the session.
65%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
76°
62° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
77°
72° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
VRM max 63 °CCPU fan max 1,244 RPMGPU fan max 1,816 RPMCPU power avg. 111 WGPU power avg. 253 WHottest core #3 · 76 °C
Measurement conditions
V-Sync: off
Loading hitches excluded: 6
Measurement cost: 0.6% of the processor
Pace set by the graphics card
The graphics card set the pace on 77% of the frames: the usual situation for an uncapped game.
VRAM peak
?Highest amount of video memory used during the session.
6.5 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
14.0 ms
🔬
Go Pro for the full analysis
This session recorded 82 stutters (224 slow frames including 56 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.