Shared session

By @Stimi

Cities: Skylines II

Nov 15, 2026, 02:26 PM (Paris time) · 14 min · 13 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

57 stutters (95 slow frames including 20 freezes) · 9.8 s lost

Main cause: Game computation (81 occurrences). The worst stretch cost 1.7 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 97% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

13 min active / 14 min total

Average FPS

137

Session average

1% low

55

Average of the worst 1% of frames

0.1% low

21

Average of the worst 0.1% of frames

Frame p99

13.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s7 min13 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (95)

9.8 s lost
Game computation81(9.4 s)
Not enough RAM13(1.4 s)
Cause not identified1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

18%

GPU

?

90%

CPU temp max

?

61°

50° on average

GPU temp max

?

75°

72° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s7 min14 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 52 °CCPU fan max 816 RPMGPU fan max 1,809 RPMCPU power avg. 71 WGPU power avg. 294 WHottest core #5 · 61 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 10
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 97% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.6 GB

Input lag p99

?

50.9 ms

Create your profile

Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.