Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Sep 28, 2026, 01:17 AM · 1h 1min

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · NVIDIA GeForce RTX 3080 · 31 GB RAM · 2560x1440 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

456 stutters (944 slow frames including 180 freezes) · 79.6 s lost

Main cause: Game computation. The worst stretch cost 5.4 s of lost frames.

Pace set by the processor

The processor set the pace on 91% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

Average FPS

191

Session average

1% low

68

Average of the worst 1% of frames

0.1% low

20

Average of the worst 0.1% of frames

Frame p99

10.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s30 min61 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (944)

79.6 s lost
Game computation496(44.5 s)
Drive loading4(0.5 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

62%

CPU temp max

?

66°

56° on average

GPU temp max

?

74°

68° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s31 min61 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 59 °CCPU fan max 963 RPMGPU fan max 1,645 RPMCPU power avg. 81 WGPU power avg. 206 WHottest core #4 · 69 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 101
  • Measurement cost: 0.4% of the processor
Pace set by the processor

The processor set the pace on 91% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.9 GB

Input lag p99

?

100.6 ms