Shared session

By @Stimi

Z1 Battle Royale (H1Z1)

Oct 04, 2026, 07:19 PM · 33 min · 32 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

221 stutters (390 slow frames including 62 freezes) · 34.2 s lost

Main cause: Graphics load (285 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 83% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

32 min active / 33 min total

Average FPS

192

Session average

1% low

76

Average of the worst 1% of frames

0.1% low

23

Average of the worst 0.1% of frames

Frame p99

9.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s17 min33 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (390)

34.2 s lost
Graphics load285(23.3 s)
Game computation105(13.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

21%

GPU

?

56%

CPU temp max

?

66°

57° on average

GPU temp max

?

74°

69° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s17 min33 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 58 °CCPU fan max 976 RPMGPU fan max 1,717 RPMCPU power avg. 88 WGPU power avg. 221 WHottest core #1 · 67 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 24
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 83% of the frames: the usual situation for an uncapped game.

VRAM peak

?

3.8 GB

Input lag p99

?

100.2 ms