Shared session

By @Stimi

Deadlock

Oct 13, 2026, 07:35 AM · 8 min · 7 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

20 stutters (50 slow frames including 3 freezes) · 2.7 s lost

Main cause: Game computation (43 occurrences). The worst stretch cost 1.0 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 71% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

7 min active / 8 min total

Average FPS

168

Session average

1% low

57

Average of the worst 1% of frames

0.1% low

27

Average of the worst 0.1% of frames

Frame p99

13.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s4 min7 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (50)

2.7 s lost
Game computation43(2.9 s)
Not enough RAM4(0.2 s)
Drive loading2(0.1 s)
Cause not identified1(0.0 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

25%

GPU

?

68%

CPU temp max

?

73°

54° on average

GPU temp max

?

77°

69° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s4 min8 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 56 °CCPU fan max 1,176 RPMGPU fan max 1,925 RPMCPU power avg. 84 WGPU power avg. 259 WHottest core #3 · 73 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 8
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 71% of the frames: the usual situation for an uncapped game.

VRAM peak

?

9.2 GB

Input lag p99

?

20.8 ms