Shared session

By @Stimi

Runtimeclient

Oct 10, 2026, 10:15 PM · 1h 44min · 94 min gameplay

Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz · RTX 3080 FE · 31 GB RAM · 2560x1440 · driver 617.14Exclusive fullscreen

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

291 stutters (456 slow frames including 142 freezes) · 42.5 s lost

Main cause: Graphics load (287 occurrences). The worst stretch cost 1.4 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

94 min active / 104 min total

Average FPS

150

Session average

1% low

77

Average of the worst 1% of frames

0.1% low

30

Average of the worst 0.1% of frames

Frame p99

10.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s52 min104 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (456)

42.5 s lost
Graphics load287(31.4 s)
Game computation165(14.5 s)
Not enough RAM2(0.1 s)
Drive loading2(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

45%

GPU

?

69%

CPU temp max

?

68°

60° on average

GPU temp max

?

75°

73° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s52 min104 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 60 °CCPU fan max 1,034 RPMGPU fan max 1,813 RPMCPU power avg. 115 WGPU power avg. 282 WHottest core #1 · 68 °C

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 33
  • Measurement cost: 0.8% of the processor
Pace set by the graphics card

The graphics card set the pace on 96% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.4 GB

Input lag p99

?

113.1 ms