Shared session

By @TITOUNE9

Valorant

Oct 21, 2026, 10:46 PM · 19 min · 6 min gameplay

Detected by: process scan · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

2 stutters (13 slow frames including 5 freezes) · 1.3 s lost

Main cause: Drive loading (7 occurrences). The worst stretch cost 1.3 s of lost frames.

Pace set by the processor

The processor set the pace on 94% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

6 min active / 19 min total

Average FPS

1206

Session average

1% low

544

Average of the worst 1% of frames

0.1% low

222

Average of the worst 0.1% of frames

Frame p99

1.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s7 min14 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (13)

1.3 s lost
Drive loading7(0.5 s)
Game computation6(0.8 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

23%

GPU

?

35%

CPU temp max

?

71°

55° on average

GPU temp max

?

53°

43° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s10 min19 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,501 RPMCPU power avg. 74 WGPU power avg. 97 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 27
  • Measurement cost: 0.7% of the processor
Pace set by the processor

The processor set the pace on 94% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.6 GB

Input lag p99

?

166.7 ms