Shared session

By @Teuf

Rob Run

Nov 11, 2026, 10:11 AM (Paris time) · 19 min · 17 min gameplay

Detected by: frame radar · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

32 stutters (65 slow frames including 14 freezes) · 5.0 s lost

Main cause: Game computation (59 occurrences). The worst stretch cost 929 ms of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

17 min active / 19 min total

Average FPS

146

Session average

1% low

73

Average of the worst 1% of frames

0.1% low

38

Average of the worst 0.1% of frames

Frame p99

12.0 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s10 min19 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (65)

5.0 s lost
Game computation59(5.1 s)
Cause not identified4(0.1 s)
Drive loading2(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

32%

CPU temp max

?

79°

64° on average

GPU temp max

?

48°

43° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s10 min19 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,373 RPMCPU power avg. 149 WGPU power avg. 176 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 7
  • Measurement cost: 0.6% of the processor
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

5.4 GB

Input lag p99

?

15.1 ms

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