Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Sep 22, 2026, 05:09 AM · 2h 24min · 90 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

207 stutters (781 slow frames including 360 freezes) · 205.9 s lost

Main cause: Game computation. The worst stretch cost 7.9 s of lost frames.

Pace set by the processor

The processor set the pace on 95% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

90 min active / 144 min total

Average FPS

305

Session average

1% low

131

Average of the worst 1% of frames

0.1% low

43

Average of the worst 0.1% of frames

Frame p99

5.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s36 min71 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (781)

205.9 s lost
Game computation38(13.4 s)
Not enough RAM10(1.1 s)
Drive loading2(0.1 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

12%

GPU

?

52%

CPU temp max

?

84°

65° on average

GPU temp max

?

50°

47° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s72 min143 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,392 RPMCPU power avg. 145 WGPU power avg. 227 W
Pace set by the processor

The processor set the pace on 95% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

3.8 GB

Input lag p99

?

20.5 ms