Shared session

By @Teuf

Z1 Battle Royale (H1Z1)

Sep 25, 2026, 09:00 AM · 22 min · 21 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

33 stutters (112 slow frames including 47 freezes) · 27.8 s lost

Main cause: Game computation. The worst stretch cost 6.3 s of lost frames.

Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

Performance

FPS, lows and stutter breakdown

Frame timing

21 min active / 22 min total

Average FPS

362

Session average

1% low

179

Average of the worst 1% of frames

0.1% low

52

Average of the worst 0.1% of frames

Frame p99

4.6 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s11 min22 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (112)

27.8 s lost
Game computation50(10.4 s)

Breakdown of the first 50 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

9%

GPU

?

36%

CPU temp max

?

77°

64° on average

GPU temp max

?

54°

50° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s11 min22 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,358 RPMCPU power avg. 124 WGPU power avg. 234 W
Pace set by the processor

The processor set the pace on 99% of the frames: it decides how many frames per second you get, not the graphics card.

VRAM peak

?

4.9 GB

Input lag p99

?

15.0 ms