Shared session

By @Teuf

Personal best · 1% low

Counter-Strike 2

Nov 03, 2026, 12:51 PM (Paris time) · 38 min · 37 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

34 stutters (49 slow frames including 1 freeze) · 2.3 s lost

Main cause: Game computation (39 occurrences). The worst stretch cost 511 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 64% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

37 min active / 38 min total

Average FPS

368

Session average

1% low

181

Average of the worst 1% of frames

0.1% low

118

Average of the worst 0.1% of frames

Frame p99

4.9 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s19 min37 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (49)

2.3 s lost
Game computation39(2.0 s)
Cause not identified10(0.5 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

14%

GPU

?

77%

CPU temp max

?

79°

66° on average

GPU temp max

?

56°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s19 min38 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

GPU fan max 1,378 RPMCPU power avg. 147 WGPU power avg. 270 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 3
  • Measurement cost: 12.7% of the processor
Pace set by the graphics card

The graphics card set the pace on 64% of the frames: the usual situation for an uncapped game.

VRAM peak

?

10.7 GB

Input lag p99

?

16.3 ms

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