Oct 31, 2026, 03:48 AM (Paris time) · 1 h 3 min · 52 min gameplay
Detected by: system event · End: the game closed
Key takeaways
⚠️Rough session
Stutters cost a noticeable share of the playtime.
⚡89 stutters (234 slow frames including 76 freezes) · 61.5 s lost
Main cause: Game computation (234 occurrences). The worst stretch cost 6.9 s of lost frames.
🧠Pace set by the processor
The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.
Performance
FPS, lows and stutter breakdown
Frame timing
52 min active / 63 min total
Average FPS
290
Session average
1% low
135
Average of the worst 1% of frames
0.1% low
47
Average of the worst 0.1% of frames
Frame p99
5.8 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (234)
61.5 s lost
Game computation234(62.3 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Not measured in this session.
—
GPU
?Average GPU load during the session.
47%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
79°
65° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
55°
49° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
GPU fan max 1,382 RPMCPU power avg. 138 WGPU power avg. 236 W
Measurement conditions
V-Sync: off
Loading hitches excluded: 25
Measurement cost: 0.3% of the processor
Pace set by the processor
The processor set the pace on 97% of the frames: it decides how many frames per second you get, not the graphics card.
VRAM peak
?Highest amount of video memory used during the session.
6.3 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
12.9 ms
🔬
Go Pro for the full analysis
This session recorded 89 stutters (234 slow frames including 76 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.