Nov 05, 2026, 10:07 AM (Paris time) · 6 min · 5 min gameplay
Detected by: system event · End: the game closed
Key takeaways
🔴Bad session
Stutters cost a noticeable share of the playtime.
⚡25 stutters (71 slow frames including 24 freezes) · 20.4 s lost
Main cause: Game computation (71 occurrences). The worst stretch cost 10.7 s of lost frames.
⚖️Balanced
Neither one dominates (43% of the frames limited by the card, 57% by the processor).
Performance
FPS, lows and stutter breakdown
Frame timing
5 min active / 6 min total
Average FPS
294
Session average
1% low
89
Average of the worst 1% of frames
0.1% low
21
Average of the worst 0.1% of frames
Frame p99
7.1 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (71)
20.4 s lost
Game computation71(20.7 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
19%
GPU
?Average GPU load during the session.
53%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
68°
55° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
56°
47° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
VRM max 36 °CCPU fan max 1,788 RPMGPU fan max 1,112 RPMCPU power avg. 45 WGPU power avg. 156 W
Measurement conditions
V-Sync: off
Loading hitches excluded: 1
Measurement cost: 0.4% of the processor
Balanced
Neither one dominates (43% of the frames limited by the card, 57% by the processor).
VRAM peak
?Highest amount of video memory used during the session.
3.5 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
78.7 ms
🔬
Go Pro for the full analysis
This session recorded 25 stutters (71 slow frames including 24 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.