Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 08, 2026, 06:04 PM (Paris time) · 2 h 19 min · 95 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

594 stutters (726 slow frames including 23 freezes) · 36.1 s lost

Main cause: Game computation. The worst stretch cost 1.5 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 69% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

95 min active / 139 min total

Average FPS

271

Session average

1% low

129

Average of the worst 1% of frames

0.1% low

44

Average of the worst 0.1% of frames

Frame p99

6.5 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s70 min139 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (726)

36.1 s lost
Game computation500(25.6 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

24%

GPU

?

80%

CPU temp max

?

77°

66° on average

GPU temp max

?

64°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s70 min139 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 40 °CCPU fan max 1,788 RPMGPU fan max 1,164 RPMCPU power avg. 57 WGPU power avg. 197 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 20
  • Measurement cost: 0.7% of the processor
Pace set by the graphics card

The graphics card set the pace on 69% of the frames: the usual situation for an uncapped game.

VRAM peak

?

5.0 GB

Input lag p99

?

11.0 ms

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