Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 06, 2026, 11:40 AM (Paris time) · 1 h 52 min · 101 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

661 stutters (1295 slow frames including 138 freezes) · 101.9 s lost

Main cause: Game computation. The worst stretch cost 5.1 s of lost frames.

Balanced

Neither one dominates (51% of the frames limited by the card, 49% by the processor).

Performance

FPS, lows and stutter breakdown

Frame timing

101 min active / 112 min total

Average FPS

265

Session average

1% low

95

Average of the worst 1% of frames

0.1% low

24

Average of the worst 0.1% of frames

Frame p99

7.7 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s50 min100 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (1295)

101.9 s lost
Game computation498(29.9 s)
Drive loading2(0.2 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

19%

GPU

?

67%

CPU temp max

?

75°

62° on average

GPU temp max

?

56°

48° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s56 min112 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,799 RPMGPU fan max 1,114 RPMCPU power avg. 54 WGPU power avg. 162 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 154
  • Measurement cost: 0.6% of the processor
Balanced

Neither one dominates (51% of the frames limited by the card, 49% by the processor).

VRAM peak

?

5.1 GB

Input lag p99

?

58.4 ms

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