Nov 14, 2026, 02:49 PM (Paris time) · 30 min · 29 min gameplay
Detected by: system event · End: the game closed
Key takeaways
⚠️Rough session
Stutters cost a noticeable share of the playtime.
⚡207 stutters (488 slow frames including 78 freezes) · 52.0 s lost
Main cause: Game computation (481 occurrences). The worst stretch cost 6.3 s of lost frames.
🎮Pace set by the graphics card
The graphics card set the pace on 65% of the frames: the usual situation for an uncapped game.
Performance
FPS, lows and stutter breakdown
Frame timing
29 min active / 30 min total
Average FPS
260
Session average
1% low
105
Average of the worst 1% of frames
0.1% low
23
Average of the worst 0.1% of frames
Frame p99
7.2 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (488)
52.0 s lost
Game computation481(53.4 s)
Not enough RAM7(0.7 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
23%
GPU
?Average GPU load during the session.
80%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
74°
64° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
59°
53° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
VRM max 40 °CCPU fan max 1,801 RPMGPU fan max 1,114 RPMCPU power avg. 56 WGPU power avg. 189 W
Measurement conditions
V-Sync: off
Loading hitches excluded: 10
Measurement cost: 1.0% of the processor
Pace set by the graphics card
The graphics card set the pace on 65% of the frames: the usual situation for an uncapped game.
VRAM peak
?Highest amount of video memory used during the session.
6.2 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
26.7 ms
🔬
Go Pro for the full analysis
This session recorded 207 stutters (488 slow frames including 78 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.