Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 14, 2026, 02:49 PM (Paris time) · 30 min · 29 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

207 stutters (488 slow frames including 78 freezes) · 52.0 s lost

Main cause: Game computation (481 occurrences). The worst stretch cost 6.3 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 65% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

29 min active / 30 min total

Average FPS

260

Session average

1% low

105

Average of the worst 1% of frames

0.1% low

23

Average of the worst 0.1% of frames

Frame p99

7.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s15 min30 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (488)

52.0 s lost
Game computation481(53.4 s)
Not enough RAM7(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

23%

GPU

?

80%

CPU temp max

?

74°

64° on average

GPU temp max

?

59°

53° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s15 min30 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 40 °CCPU fan max 1,801 RPMGPU fan max 1,114 RPMCPU power avg. 56 WGPU power avg. 189 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 10
  • Measurement cost: 1.0% of the processor
Pace set by the graphics card

The graphics card set the pace on 65% of the frames: the usual situation for an uncapped game.

VRAM peak

?

6.2 GB

Input lag p99

?

26.7 ms

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