Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 10, 2026, 06:31 PM (Paris time) · 32 min · 29 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

109 stutters (156 slow frames including 23 freezes) · 14.3 s lost

Main cause: Game computation (153 occurrences). The worst stretch cost 3.6 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 82% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

29 min active / 32 min total

Average FPS

297

Session average

1% low

118

Average of the worst 1% of frames

0.1% low

40

Average of the worst 0.1% of frames

Frame p99

6.1 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s16 min32 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (156)

14.3 s lost
Game computation153(14.8 s)
Graphics load3(0.1 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

22%

GPU

?

79%

CPU temp max

?

74°

59° on average

GPU temp max

?

65°

57° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s16 min32 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 39 °CCPU fan max 1,815 RPMGPU fan max 1,188 RPMCPU power avg. 48 WGPU power avg. 224 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 13
  • Measurement cost: 0.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 82% of the frames: the usual situation for an uncapped game.

VRAM peak

?

5.2 GB

Input lag p99

?

12.6 ms

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