Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 09, 2026, 01:24 AM (Paris time) · 3 h · 93 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Rough session

Stutters cost a noticeable share of the playtime.

864 stutters (1073 slow frames including 54 freezes) · 50.1 s lost

Main cause: Game computation. The worst stretch cost 1.8 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 69% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

93 min active / 180 min total

Average FPS

308

Session average

1% low

118

Average of the worst 1% of frames

0.1% low

40

Average of the worst 0.1% of frames

Frame p99

6.8 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s42 min85 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (1073)

50.1 s lost
Game computation500(22.3 s)

Breakdown of the first 500 stutters.

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

24%

GPU

?

76%

CPU temp max

?

76°

63° on average

GPU temp max

?

66°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s90 min180 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 41 °CCPU fan max 1,807 RPMGPU fan max 1,208 RPMCPU power avg. 51 WGPU power avg. 204 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 28
  • Measurement cost: 0.5% of the processor
Pace set by the graphics card

The graphics card set the pace on 69% of the frames: the usual situation for an uncapped game.

VRAM peak

?

4.3 GB

Input lag p99

?

10.7 ms

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