Shared session

By @ZloTusssS

Z1 Battle Royale (H1Z1)

Nov 05, 2026, 09:36 AM (Paris time) · 11 min · 10 min gameplay

Detected by: system event · End: the game closed

Key takeaways

Bad session

Stutters cost a noticeable share of the playtime.

31 stutters (68 slow frames including 26 freezes) · 20.0 s lost

Main cause: Game computation (65 occurrences). The worst stretch cost 10.6 s of lost frames.

Pace set by the graphics card

The graphics card set the pace on 65% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

10 min active / 11 min total

Average FPS

302

Session average

1% low

135

Average of the worst 1% of frames

0.1% low

36

Average of the worst 0.1% of frames

Frame p99

5.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s5 min11 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (68)

20.0 s lost
Game computation65(19.9 s)
Not enough RAM3(0.4 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

23%

GPU

?

62%

CPU temp max

?

68°

55° on average

GPU temp max

?

61°

52° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU20 °C58 °C95 °C0 s5 min11 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 37 °CCPU fan max 1,788 RPMGPU fan max 1,120 RPMCPU power avg. 46 WGPU power avg. 188 W

Measurement conditions

  • V-Sync: off
  • Loading hitches excluded: 2
  • Measurement cost: 0.4% of the processor
Pace set by the graphics card

The graphics card set the pace on 65% of the frames: the usual situation for an uncapped game.

VRAM peak

?

3.4 GB

Input lag p99

?

10.6 ms

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