Shared session

By @kleiN

Counter-Strike 2

Sep 18, 2026, 06:45 PM · 8 min · 2 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 2560x1440 · driver 616.64Windowed

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

6 stutters (22 slow frames including 1 freeze) · 1.2 s lost

Main cause: Game computation (22 occurrences). The worst stretch cost 393 ms of lost frames.

Pace set by the graphics card

The graphics card set the pace on 69% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

2 min active / 8 min total

Average FPS

560

Session average

1% low

131

Average of the worst 1% of frames

0.1% low

40

Average of the worst 0.1% of frames

Frame p99

6.4 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s4 min8 min

Worst frame of each slice (ms) over the session: on this older session, the line traces each slice’s maximum, not the usual pace. Red dots = frames that clearly break from the session’s pace.

Slow frames (22)

1.2 s lost
Game computation22(1.2 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

8%

GPU

?

27%

CPU temp max

?

64°

52° on average

GPU temp max

?

67°

54° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU30 °C63 °C95 °C0 s4 min8 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 51 °CCPU fan max 4,013 RPMGPU fan max 1,504 RPMCPU power avg. 60 WGPU power avg. 73 W
Pace set by the graphics card

The graphics card set the pace on 69% of the frames: the usual situation for an uncapped game.

VRAM peak

?

7.3 GB

Input lag p99

?

66.8 ms

View @kleiN’s Counter-Strike 2 config →