The time lost to stutters stays below the threshold.
⚡118 stutters (236 slow frames including 19 freezes) · 10.6 s lost
Main cause: Game computation (215 occurrences). The worst stretch cost 580 ms of lost frames.
🎮Pace set by the graphics card
The graphics card set the pace on 100% of the frames: the usual situation for an uncapped game.
Performance
FPS, lows and stutter breakdown
Frame timing
152 min active / 158 min total
Average FPS
150
Session average
1% low
59
Average of the worst 1% of frames
0.1% low
43
Average of the worst 0.1% of frames
Frame p99
15.9 ms
Time per frame, in the slowest 1%
Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.
Slow frames (236)
10.6 s lost
Game computation215(10.9 s)
Drive loading18(1.0 s)
Not enough RAM2(0.1 s)
CPU taken over1(0.1 s)
System state
CPU, GPU, VRAM averages and temperatures
Game CPU
?Average share of the CPU used by the game alone.
19%
GPU
?Average GPU load during the session.
87%
CPU temp max
?Highest CPU temperature during the session, across everything running, not just the game.
78°
67° on average
GPU temp max
?Highest GPU temperature during the session, across everything running, not just the game.
70°
64° on average
Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.
Advanced sensors (PawnIO driver)
VRM max 56 °CCPU fan max 4,166 RPMGPU fan max 1,736 RPMCPU power avg. 90 WGPU power avg. 273 W
Measurement conditions
V-Sync: off
Loading hitches excluded: 3
Measurement cost: 0.5% of the processor
Pace set by the graphics card
The graphics card set the pace on 100% of the frames: the usual situation for an uncapped game.
VRAM peak
?Highest amount of video memory used during the session.
12.1 GB
Input lag p99
?Delay between your action and what you see on screen, in the slowest 1% of cases.
65.2 ms
🔬
Go Pro for the full analysis
This session recorded 118 stutters (236 slow frames including 19 freezes). With Pro, you see the most likely cause of every stutter, what ate the CPU, and how to fix it.
Your Windows optimization preferences, your setup in 3D, one config page per game and a link to paste in your !conf. AngAinOne reads your PC and your settings: you choose what’s public.