Shared session

By @kleiN

Counter-Strike 2

Sep 26, 2026, 09:24 PM · 26 min · 25 min gameplay

AMD Ryzen 7 9800X3D 8-Core Processor · MSI GeForce RTX 4080 Ventus 3X OC 16GB · 46 GB RAM · 1280x960 · driver 616.64Exclusive fullscreen

Detected by: system event · End: the game closed

Key takeaways

Smooth session

The time lost to stutters stays below the threshold.

17 stutters (20 slow frames) · 0.7 s lost

Main cause: Game computation (20 occurrences).

Pace set by the graphics card

The graphics card set the pace on 92% of the frames: the usual situation for an uncapped game.

Performance

FPS, lows and stutter breakdown

Frame timing

25 min active / 26 min total

Average FPS

579

Session average

1% low

266

Average of the worst 1% of frames

0.1% low

137

Average of the worst 0.1% of frames

Frame p99

3.2 ms

Time per frame, in the slowest 1%

16.7ms · 60 FPS33.3ms · 30 FPS0 s12 min25 min

Median frame time of each slice (ms) over the session. Red dots = slowest frame of a slice, when it clearly breaks from the session’s pace.

Slow frames (20)

0.7 s lost
Game computation20(0.7 s)

System state

CPU, GPU, VRAM averages and temperatures

Game CPU

?

33%

GPU

?

85%

CPU temp max

?

76°

65° on average

GPU temp max

?

67°

56° on average

hot threshold · 90 °C CPUhot threshold · 83 °C GPU40 °C68 °C95 °C0 s13 min26 min

Processor · Graphics card over the session, peak of each slice. The dashed lines are the thresholds of the thermal summary.

Advanced sensors (PawnIO driver)

VRM max 55 °CCPU fan max 4,152 RPMGPU fan max 1,571 RPMCPU power avg. 88 WGPU power avg. 159 W

Measurement conditions

  • V-Sync: off
  • Measurement cost: 0.6% of the processor
Pace set by the graphics card

The graphics card set the pace on 92% of the frames: the usual situation for an uncapped game.

VRAM peak

?

5.2 GB

Input lag p99

?

5.4 ms

View @kleiN’s Counter-Strike 2 config →